Who we are

  • SSW intends to produce military aircraft models, realistic scenarios, and more serve to make flight simulation as attractive as possible.
  • SSW is oriented to Microsoft Flight Simulator X®  and Lockheed Martin Prepar3D® but do not rule out turning attention to other simulators in the future. 

THE SIM SKUNK WORKS TEAM: 

  1. Alessandro ,from Italy, it belongs to a civilian air rescue unit, takes care of textures and sounds;
  2. Bonnie, from Italy,  graphic expert, he works on 3D models and textures;
  3. Davide, from Italy, aerospace engineer, works at Leonardo/Alenia in Italy.
  4. Diego, from Spain, orthopedic surgeon, he works on flight dynamics;
  5. Marcin, from Poland, lives in Luxembourg, ICT Project Manager with 19 years of professional experience in software development.  works for a large international organisation.
  6. Mario, from Italy, former F104 pilot in Italian Air Force, now retired , system C/C++ programmer, he works on C/C++/XML/Lua programming for sytems and gauges. He’s the SSW head and co-founder.
  7. Rob, from Netherlands, it took care of VTOL gauges and in general non-FSX dynamics;
  8. Roy, from USA, former RAF pilot, he takes care of flight dynamics and systems.
  9. Russel, from United Kingdom, he works on effects and static modelling.